#include <iostream>
using namespace std;
class A
{
public:
A()
{
cout << "Constructor A" << endl;
}
~A()
{
cout << "Destructor A" << endl;
}
private:
int x;
};
class B:public A
{
public:
B():A()
{
cout << "Constructor B" << endl;
}
~B()
{
cout << "Destructor B" << endl;
}
};
int main()
{
B o1;
return 0;
}
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