poniedziałek, 22 września 2014

Java Simple Fractal

This is simple fractal in Java Applet.  I make cool draw for circle  and simple algorithm



CODE:

import java.applet.Applet;
import java.awt.Color;
import java.awt.Event;
import java.awt.Graphics;

public class Fraktal extends Applet {

/*
* numer version is not necessary but eclipse want it linia nie wymagana ale
* eclipse chce ja
*/
private static final long serialVersionUID = -4516025624539478755L;

int level = 0; // create stages etapy tworzenia

public void init() { // for applet main main apletów

setBackground(new Color(244, 235, 155)); // random color :)

}

public boolean mouseDown(Event ev, int x, int y) {
/*
* MOUSE left next level, right previous level MYSZKA lewy nastepny
* poziom prawy poprzedni
*/
if (!ev.metaDown())
level += 1;
else
level = 0;
repaint();
return true;
}

public void paint(Graphics g) {

g.setColor(Color.BLUE);
drawCircle(g, 280, 20, 700, level);

}

/*
* this is all operation wszystko co potrzeba tu jest
*/
public void drawCircle(Graphics g, int x, int y, int p, int level) {
int help;
g.drawOval(x, y, p, p);
if (level == 0)
return;
level -= 1;
if (p > 2) {
help = p / 4;
// drawCircle(g, x + help, y + help, 2 * help, level); //start
// version wersja poczatkowa
drawCircle(g, x + 3 * help, y + help, 2 * help, level);
drawCircle(g, x - help, y + help, 2 * help, level);

drawCircle(g, x + help, y + 3 * help, 2 * help, level);
drawCircle(g, x + help, y - help, 2 * help, level);
}

}

}

środa, 6 sierpnia 2014

C Factorial large numbers approximate method





#include <iostream>
#include <math.h>

double factorial(int n)
{
    double result=1;

    if(n>30)
        result=pow(n/M_E,n)*sqrt(2*M_PI*n);        //FOR BIG NUMBERS

    else
        for(int i=1;i<=n;i++)                                       //FOR SMALL NUMBERS
        {
            result*=i;
        }
        return result;

}

Returning

Hi,
Some information.
 I begin to publish again. I have two emails, so posts are published by two names(both mine).
 I write in English, because most people who read my blog don`t speak Polish and translaction isn`t good for program code.

If you find fault but you have problem with my code or You want my help with something problem write to me.

I`m sorry for my English , please corect mi if You can  :)

piątek, 10 stycznia 2014

C++ function templates 1

#include <iostream>

using namespace std;
template <class A>
A dodaj(A a,A b)
{
    return a+b;
}
int main()
{
    cout << "function templates!" << endl;
    cout<<"int="<<dodaj(1,2)<<endl;
    cout<<"float="<<dodaj(1.01,2.11)<<endl;
    cout<<"char="<<dodaj(' ','b')<<endl;
    return 0;
}

wtorek, 7 stycznia 2014

C++ Constructor & Descrutor

_____________________________________________
#include <iostream>

using namespace std;
class A
{
    public:
        A()
        {
            cout << "Constructor A" << endl;
        }
        ~A()
        {
            cout << "Destructor A" << endl;
        }
private:
    int x;
};
class B:public A
{
public:
    B():A()
    {
        cout << "Constructor B" << endl;
    }
    ~B()
    {
        cout << "Destructor B" << endl;
    }
};

int main()
{
    B o1;
    return 0;
}

C++ virtual inheritance /c++ dziedziczenie virtualne

:)
________________________________________________
#include <iostream>
using namespace std;
class A
{
public:
     void read()
    {
    cout << "This is A" << endl;
    }
private:

};
class B:virtual public A
{
public:

private:

};
class C:virtual public A
{
public:

private:

};
class D:public B,public C
{

};
int main()
{

D o1;
o1.read();
return 0;
}

środa, 1 stycznia 2014

C++ visual function / C++ visualna funkcja

This is visual function
__________________________________________________________
#include <iostream>
using namespace std;
class A
{
public:
    virtual void read()
    {
    cout << "This is A" << endl;
    }
private:

};
class B:public A
{
public:
     void read()
    {
    cout << "This is B" << endl;
    }
private:

};
class C:public A
{
public:
     void read()
    {
    cout << "This is C" << endl;
    }
private:
};

int main()
{
//standard use
A o1;
o1.read();
B o2;
o2.read();
C o3;
o3.read();
//Vitualization
cout << "Virtual" << endl;
A *wsk=&o1;
wsk->read();
wsk=&o2;
wsk->read();
wsk=&o3;
wsk->read();
return 0;
}

C++ inheritance basics / C++ dziedziczenie podstawy

Start inheritances
_________________________________________________________________
#include <iostream>
using namespace std;
class A
{
public:
    A(int X,int Y):x(X),y(Y){}
    A operator =(const A &wzor);
    void write();
protected:
private:
    int x,y;
};
void A::write()
{
    cout <<"Data"<<endl<< "x=" <<x<<endl<<"y="<<y<< endl;
}
A A::operator =(const A &wzor)
{
    x=wzor.x;
    y=wzor.y;
    return *this;
}
/*-----------------------------------------------------------------------------*/
class B:public A
{
public:
    B(int X, int Y, int Z):A(X,Y),z(Z){}
    B operator =(const B &wzor);
    void write();
protected:
private:
    int z;

};
void B::write()
{
    A::write();
    cout << "z=" <<z<<endl;
}
B B::operator =(const B &wzor)
{
    (*this).A::operator=(wzor);
    z=wzor.z;
    return *this;
}

int main()
{
    A o1(1,2);
    o1.write();
    B o2(12,44,66);
    o2.write();
    B o3=o2;
    o3.write();
    return 0;
}